Holy Diver, Star of the Masquerade (gibson_rocks) wrote in sacrp,
Holy Diver, Star of the Masquerade


So I've been thinking about beginning to write a plot for a campaign I want to run. I've been wanting to be a DM/GM/whatever term you want for a couple of years now, ever since my first experiences with D&D. And I've recently...ahem..."acquired" copies of the GURPS books, and I was wondering if anyone out there (all two of you) have played using the GURPS system and its potential adavntages and disadvantages to the D20 system. I like that it only uses 3d6 instead of seven individually numbered dice, but I don't know much beyond that. I suppose reading the sourcebooks will help also, but I was just curious what other people thought of the system. Don't get me wrong, I like D20 and its insane amount of potential depth, but I'm just looking at other possible options in case one would work out better for a plot than others. BTW, I have no idea what plot I'm going to be trying to write. All of my previous ideas have stemmed from already-created universes, and I've been encouraged to really strike out on my own and write my own plot instead of trying to fit a story into an already established world.
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